It therefore represents a Movement speed of 100 %.Īpplying this reference to the two most common Killer varieties, most Killers have a Movement Speed of either 110 % or 115 % relative to Survivors.Īll playable characters, both Killers & Survivors, have at least one default Movement Speed (or velocity) defined. Multiplying any value listed in this Article by a factor of 3 should provide a sufficient approximation.įor the purposes of this Article, a Survivor's default running speed of 4.0 m/s is considered to be the base reference point for all other Movement Speeds. Killers, with few exceptions, have one of 2 base Movement speeds, either 4.4 m/s or 4.6 m/s.ĭead by Daylight uses metric units for defining a player's rate of Movement Speed.Īll values in this Article, unless specifically stated otherwise, are in m/s (metres per second).Īs a reference & comparison for the imperial system, 1 m/s is equivalent to 3.28084 ft/s (feet per second). Survivors share the same base (running) Movement speed amongst each other of 4.0 m/s. This Article serves as a compendium of all known default Movement speeds, as well as modifiers to it from various Unlockables. Movement speed is a core Game Mechanic in Dead by Daylight and greatly influences the gameplay in the Trials. 3.32.1.3 Chain Bound Window Elapsed Cool-down.3.32.1.2 Breakables Interaction Cool-down.2.7.3 Blood Pact / Breakout / Guardian / Hope.2.7.1 Adrenaline / Balanced Landing / Lithe / Overcome / Smash Hit / Sprint Burst.
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